Caustic Graphics Launches Brazil for Developers at SIGGRAPH 2010
World's first real-time, interactive rendering API to be offered to 3D graphics application developers; SplutterFish's award winning renderer accelerated using OpenRL
PR Newswire -- July 26, 2010
LOS ANGELES, July 26 /PRNewswire/ --SIGGRAPH 2010 --Caustic Graphics?, the leader in accelerated ray tracing, today introduced Brazil for Developers(TM) -- a real-time, fully interactive renderer for a wide range of 3D graphics applications. For the first time, developers will be able to incorporate the look and photorealism of Brazil directly into their 3D graphics applications, with the tremendous enhancement of real-time, interactive scene manipulation. The Brazil renderer was rewritten from the ground up to leverage Caustic's OpenRL(TM) (Open Ray tracing Library) for standardized access to a wide range of graphics devices from AMD?, Intel?, and NVIDIA?, as well as Caustic Graphics. Developers wishing to evaluate Brazil for Developers are invited to pre-register on Caustic Graphics' website beginning today at www.caustic.com.
The company will be giving its first public demonstration of Brazil for Developers, by debuting a ray traced rendering plug-in framework for Autodesk? 3ds Max?, at SIGGRAPH 2010, July 27 -- 29 in Los Angeles. Its exponential increase in scene fidelity comes at no expense to the level of interactivity that artists and designers have come to expect from the fast, but visually inferior technique of rasterization.
"With the introduction of Brazil for Developers, SplutterFish are proving how real-time, interactive ray tracing is so much more effective over rasterization during the modeling or lighting of three-dimensional scenes," said James McCombe, co-founder and CTO of Caustic Graphics. "Brazil for Developers allows for easy and flexible integration into new and existing application software, and affords the artist or designer with a very high degree of visual realism, at the earliest stages of 3D content creation."
"Caustic surprised the industry with OpenRL, the company's open API for ray tracing. Caustic is now ready to unveil the potential for OpenRL with the introduction of Brazil for Developers," said Dr. Jon Peddie, president of Jon Peddie Research, specialists in the graphics industry and technology. "Brazil for Developers will enable customers to integrate the full-function renderer Brazil into their products as a plug-in. With this development, Caustic is providing a new and very interesting alternative for developers looking for rendering technology."
Some quick facts about Brazil for Developers
Caustic Graphics Launches Brazil for Developers at SIGGRAPH 2010
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