The Second Annual Independent Games Festival China is Now Open for Submissions Through Wednesday, September 15

IGF China Finalists to Compete for Up to RMB 20,000 and Awards in Five Categories in Follow up to Successful 2009 Event

PR Newswire -- July 27, 2010





SAN FRANCISCO, July 27 /PRNewswire/ -- The Independent Games Festival China (IGF China), which runs in conjunction with the Game Developers Conference(TM) China (GDC China) is accepting submissions from the pan-Pacific area now through Wednesday, September 15. With success from 2009, GDC China will continue to host the three main elements of IGF China, including the Independent Games Summit, which provides valuable conference sessions specializing in the challenges of independent game development, the Independent Games Festival Pavilion, an onsite exhibition of the very best in local indie games, and the Independent Games Festival Awards, which honors the tireless efforts and amazing games from the talented pool of local independent game developers. GDC China returns to the Shanghai International Convention Center in Shanghai, China for three days, December 5-7, 2010. For more details and information on IGF China please visit www.gdcchina.com/events/igf.html.



The 2010 IGF Main Competition will give out awards in five categories, including Best Game, Mobile Best Game, Excellence in Audio, Excellence in Technology, and Excellence in Visual Arts. Finalists in all categories will receive VIP and expo passes to attend GDC China and the IGF awards ceremony on December 5, 2010. All finalists will compete for up to RMB 20,000. The winners of the IGF China awards will be decided upon by the esteemed panel of IGF China Jury members which includes: Kevin Li (CEO, TipCat Interactive), Monte Singman (Main Coordinator, IGDA Shanghai Chapter), Xubo Yang (Director of Digital Art Lab and Assistant Professor, Shanghai Jiaotong University's School of Software), and Jury Chairman, Simon Carless (Chairman Emeritus (IGF) and Global Brand Director of Game Developer Magazine & Gamasutra.com).



Returning to GDC China after its successful inaugural year, the 2010 IGF China looks to replicate the success of the 2009 event, which saw more than 200 entries for the Main Competition and the Student Competition, including entries from China, Hong Kong, Taiwan, the Philippines, Israel, Japan, Singapore, Pakistan, Australia, South Korea, India and more. Winners from last year include titles like acclaimed Best Game winner Captain Forever (Farbs - Australia), Donovo (Magic Day Studio - China) for Excellence in Art Direction, HurricaneX2 (You Yun Tech - China) for Technical Excellence and Armor Valley (Protege Production - Singapore) for Excellence in Audio.



Key dates for IGF China include:
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